Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Index A | C | D | F | G | L | M | N | O | P | S | T | W A Asset (class in odin.source.core.assets) asset_type (odin.source.core.assets.Asset property) C closeEvent() (odin.source.ui.main_window.MainWindow method) concat() (odin.source.common method) Controller (class in odin.source.controller) create_from_template() (odin.source.core.tree.Tree method) create_on_disk() (odin.source.core.tree.Tree method) CreateDialog (class in odin.source.ui.create_dialog) CreateSet (class in odin.source.ui.create_or_set_prj) D data (odin.source.core.project.Project property) F Film (class in odin.source.ui.film_widget) G get_assets() (odin.source.core.project.Project method) get_sequences() (odin.source.core.project.Project method) get_shots() (odin.source.core.sequence.Sequence method) L Lib (class in odin.source.ui.lib_widget) list() (odin.source.core.assets.Asset static method) (odin.source.core.project.Project static method) (odin.source.core.sequence.Sequence static method) (odin.source.core.shot.Shot static method) load() (odin.source.core.assets.Asset class method) (odin.source.core.project.Project class method) (odin.source.core.sequence.Sequence class method) (odin.source.core.shot.Shot class method) log() (in module odin.source.logger) M MainWindow (class in odin.source.ui.main_window) make_dirs() (odin.source.common method) ManageProject (class in odin.source.ui.manage_prj) MessageBox (class in odin.source.ui.message_box) module odin.source.controller odin.source.logger odin.source.ui.create_dialog odin.source.ui.create_or_set_prj odin.source.ui.film_widget odin.source.ui.lib_widget odin.source.ui.main_window odin.source.ui.manage_prj odin.source.ui.message_box odin.source.ui.palette odin.source.ui.software N name (odin.source.core.assets.Asset property) (odin.source.core.project.Project property) (odin.source.core.sequence.Sequence property) (odin.source.core.shot.Shot property) new() (odin.source.core.assets.Asset class method) (odin.source.core.project.Project class method) (odin.source.core.sequence.Sequence class method) (odin.source.core.shot.Shot class method) (odin.source.core.yaml_parser.Parser class method) new_asset() (odin.source.core.project.Project method) new_sequence() (odin.source.core.project.Project method) new_shot() (odin.source.core.sequence.Sequence method) O odin.source.controller module odin.source.logger module odin.source.ui.create_dialog module odin.source.ui.create_or_set_prj module odin.source.ui.film_widget module odin.source.ui.lib_widget module odin.source.ui.main_window module odin.source.ui.manage_prj module odin.source.ui.message_box module odin.source.ui.palette module odin.source.ui.software module open() (odin.source.core.yaml_parser.Parser class method) P Palette (class in odin.source.ui.palette) parent (odin.source.core.assets.Asset property) (odin.source.core.sequence.Sequence property) (odin.source.core.shot.Shot property) Parser (class in odin.source.core.yaml_parser) paths (odin.source.core.assets.Asset property) (odin.source.core.sequence.Sequence property) (odin.source.core.shot.Shot property) Project (class in odin.source.core.project) project_path (odin.source.core.project.Project property) S Sequence (class in odin.source.core.sequence) Shot (class in odin.source.core.shot) Software (class in odin.source.ui.software) StreamToLogger (class in odin.source.logger) T Tree (class in odin.source.core.tree) W write() (odin.source.core.yaml_parser.Parser method)